1.What
are the principle concepts of OOPS?
There are four principle concepts upon which object oriented
design and programming rest. They are:
- Abstraction
- Polymorphism
- Inheritance
- Encapsulation
2.What is Abstraction?
Abstraction refers to the act of representing essential features
without including the background details or explanations.
3.What is Encapsulation?
Encapsulation is a technique used for hiding the properties and
behaviors of an object and allowing outside access only as appropriate. It
prevents other objects from directly altering or accessing the properties or
methods of the encapsulated object.
4.What is the
difference between abstraction and encapsulation?
- Abstraction focuses on the
outside view of an object (i.e. the interface) Encapsulation (information hiding) prevents
clients from seeing it’s inside view, where the behavior of the
abstraction is implemented.
- Abstraction solves the
problem in the design side while Encapsulation is the Implementation.
- Encapsulation is the
deliverables of Abstraction. Encapsulation barely talks about grouping up
your abstraction to suit the developer needs.
5.What is
Inheritance?
- Inheritance is the process
by which objects of one class acquire the properties of objects of another
class.
- A class that is inherited
is called a superclass.
- The class that does the
inheriting is called a subclass.
- Inheritance is done by
using the keyword extends.
- The two most common
reasons to use inheritance are:
- To promote code reuse
- To use polymorphism
6.What is Polymorphism?
Polymorphism is briefly described as "one interface, many
implementations." Polymorphism is a characteristic of being able to assign
a different meaning or usage to something in different contexts - specifically,
to allow an entity such as a variable, a function, or an object to have more
than one form.
7.How does Java
implement polymorphism?
(Inheritance, Overloading and Overriding are used to achieve
Polymorphism in java).
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
- In some cases, multiple
methods have the same name, but different formal argument lists
(overloaded methods).
- In other cases, multiple
methods have the same name, same return type, and same formal argument
list (overridden methods).
8.Explain the
different forms of Polymorphism.
There are two types of polymorphism one is Compile time polymorphism and the other is run time
polymorphism. Compile time polymorphism is method overloading. Runtime time polymorphism is done using inheritance and
interface.
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
- Method overloading
- Method overriding through
inheritance
- Method overriding through
the Java interface
9.What is runtime
polymorphism or dynamic method dispatch?
In Java, runtime polymorphism or dynamic method dispatch is a
process in which a call to an overridden method is resolved at runtime rather
than at compile-time. In this process, an overridden method is called through
the reference variable of a superclass. The determination of the method to be
called is based on the object being referred to by the reference variable.
10.What is Dynamic
Binding?
Binding refers to the linking of a procedure call to the code to
be executed in response to the call. Dynamic binding (also known as late
binding) means that the code associated with a given procedure call is not
known until the time of the call at run-time. It is associated with
polymorphism and inheritance.
11.What is method
overloading?
Method Overloading means to have two or more methods with same
name in the same class with different arguments. The benefit of method
overloading is that it allows you to implement methods that support the same
semantic operation but differ by argument number or type.
Note:
Note:
- Overloaded methods MUST
change the argument list
- Overloaded methods CAN
change the return type
- Overloaded methods CAN
change the access modifier
- Overloaded methods CAN
declare new or broader checked exceptions
- A method can be overloaded
in the same class or in a subclass
12.What is method
overriding?
Method overriding occurs when sub class declares a method that
has the same type arguments as a method declared by one of its superclass. The
key benefit of overriding is the ability to define behavior that’s specific to
a particular subclass type.
Note:
Note:
- The overriding method
cannot have a more restrictive access modifier than the method being
overridden (Ex: You can’t override a method marked public and make it protected).
- You cannot override a
method marked final
- You cannot override a
method marked static
13.What are the differences between
method overloading and method overriding?
Overloaded
Method
|
Overridden
Method
|
|
Arguments
|
Must change |
Must not change |
Return type |
Can change |
Can’t change except for covariant returns |
Exceptions |
Can change |
Can reduce or eliminate. Must not throw new or broader checked
exceptions |
Access |
Can change |
Must not make more restrictive (can be less restrictive) |
Invocation |
Reference type determines which overloaded version is
selected. Happens at compile time. |
Object type determines which method is selected. Happens at
runtime. |
14.Can overloaded methods be override
too?
Yes, derived classes still can override the overloaded methods.
Polymorphism can still happen. Compiler will not binding the method calls since
it is overloaded, because it might be overridden now or in the future.
15.Is it possible to override the main
method?
NO, because main is a static method. A static method can't be
overridden in Java.
16.How to invoke a
superclass version of an Overridden method?
To invoke a superclass method that has been overridden in a
subclass, you must either call the method directly through a superclass
instance, or use the super prefix in the subclass itself. From the point of the
view of the subclass, the super prefix provides an explicit reference to the
superclass' implementation of the method.
// From subclass
super.overriddenMethod();
17.What is super?
super
is a keyword which is used to access the method or member
variables from the superclass. If a method hides one of the member variables in
its superclass, the method can refer to the hidden variable through the use of
the super keyword. In the same way, if a method overrides one of the methods in
its superclass, the method can invoke the overridden method through the use of
the super keyword. Note:
- You can only go back one
level.
- In the constructor, if you
use super(), it must be the very first code, and you cannot access any
this.xxx
variables or methods to compute its parameters.
18.How do you prevent a method from
being overridden?
To prevent a specific method from being overridden in a
subclass, use the final modifier on the method declaration, which means
"this is the final implementation of this method", the end of its
inheritance hierarchy.
public final void exampleMethod() {
// Method statements
}
19.What is an
Interface?
An interface is a description of a set of methods that
conforming implementing classes must have.
Note:
Note:
- You can’t mark an
interface as final.
- Interface variables must
be static.
- An Interface cannot extend
anything but another interfaces.
20.Can we instantiate an interface?
You can’t instantiate an interface directly, but you can
instantiate a class that implements an interface.
21.Can we create an
object for an interface?
Yes, it is always necessary to create an object implementation
for an interface. Interfaces cannot be instantiated in their own right, so you
must write a class that implements the interface and fulfill all the methods
defined in it.
22.Do interfaces
have member variables?
Interfaces may
have member variables, but these are implicitly
public, static,
and final
- in
other words, interfaces can declare only constants, not instance variables that
are available to all implementations and may be used as key references for
method arguments for example.
23.What modifiers are allowed for
methods in an Interface?
Only
public
and abstract
modifiers are allowed for methods in interfaces.
24.What
is a marker interface?
Marker interfaces
are those which do not declare any required methods, but signify their
compatibility with certain operations. The
java.io.Serializable
interface
and Cloneable
are typical marker interfaces. These do not contain any methods,
but classes must implement this interface in order to be serialized and
de-serialized.
25.What is an abstract class?
Abstract classes are classes that contain one or more abstract
methods. An abstract method is a method that is declared, but contains no
implementation.
Note:
Note:
- If even a single method is
abstract, the whole class must be declared abstract.
- Abstract classes may not
be instantiated, and require subclasses to provide implementations for the
abstract methods.
- You can’t mark a class as
both abstract and final.
26.Can we
instantiate an abstract class?
An
abstract class can never be instantiated. Its sole purpose is to be extended
(subclassed).
27.What are the differences between Interface and Abstract class?
Abstract
Class
|
Interfaces
|
An abstract class can provide complete, default code and/or
just the details that have to be overridden.
|
An interface cannot provide any code at all,just the
signature.
|
In case of abstract class, a class may extend only one
abstract class.
|
A Class may implement several interfaces.
|
An abstract class can have non-abstract methods.
|
All methods of an Interface are abstract.
|
An abstract class can have instance variables.
|
An Interface cannot have instance variables.
|
An abstract class can have any visibility: public, private,
protected.
|
An Interface visibility must be public (or) none.
|
If we add a new method to an abstract class then we have the
option of providing default implementation and therefore all the existing
code might work properly.
|
If we add a new method to an Interface then we have to track
down all the implementations of the interface and define implementation for
the new method.
|
An abstract class can contain constructors .
|
An Interface cannot contain constructors .
|
Abstract classes are fast.
|
Interfaces are slow as it requires extra indirection to find
corresponding method in the actual class.
|
28.When
should I use abstract classes and when should I use interfaces?
Use Interfaces when…
- You see that something in
your design will change frequently.
- If various implementations
only share method signatures then it is better to use Interfaces.
- you need some classes to
use some methods which you don't want to be included in the class, then
you go for the interface, which makes it easy to just implement and make
use of the methods defined in the interface.
Use
Abstract Class when…
- If various implementations
are of the same kind and use common behavior or status then abstract class
is better to use.
- When you want to provide a
generalized form of abstraction and leave the implementation task with the
inheriting subclass.
- Abstract classes are an
excellent way to create planned inheritance hierarchies. They're also a
good choice for nonleaf classes in class hierarchies.
29.When
you declare a method as abstract, can other nonabstract methods access it?
Yes, other nonabstract methods can access a method that you
declare as abstract.
30.Can there be an abstract class with
no abstract methods in it?
Yes, there can be an abstract class without abstract methods.
31.What
is Constructor?
A
constructor is a special method whose task is to initialize the object of its
class.
It is special because its name is
the same as the class name.
They do not have return types, not
even void and therefore they cannot return
values.
They cannot
be inherited, though a derived class can call the base class
constructor.
Constructor is invoked whenever an
object of its associated class is created.
32.How
does the Java default constructor be provided?
If a class defined by the code does not have any constructor, compiler will
automatically provide one no-parameter-constructor (default-constructor) for
the class in the byte code. The access modifier (public/private/etc.) of the
default constructor is the same as the class itself.
33.Can
constructor be inherited?
No, constructor cannot be inherited, though a derived class can
call the base class constructor.
34.What are the differences between
Contructors and Methods?
Constructors
|
Methods
|
|
Purpose |
Create an instance of a class |
Group Java statements |
Modifiers |
Cannot be abstract, final, native,
static, or synchronized |
Can be abstract, final, native,
static, or synchronized |
Return Type |
No return type, not even void |
void or a valid return type |
Name |
Same name as the class (first letter is capitalized by
convention) -- usually a noun |
Any name except the class. Method names begin with a lowercase
letter by convention -- usually the name of an action |
this |
Refers to another constructor in the same class. If used, it
must be the first line of the constructor |
Refers to an instance of the owning class. Cannot be used by
static methods. |
super |
Calls the constructor of the parent class. If used, must be
the first line of the constructor
|
Calls an overridden method in the parent class
|
Inheritance |
Constructors are not inherited
|
Methods are inherited
|
35.How are this() and super() used with constructors?
- Constructors use this to refer to another constructor
in the same class with a different parameter list.
- Constructors use super to invoke the superclass's
constructor. If a constructor uses super, it must
use it in the first line; otherwise, the compiler will complain.
36.What are the differences between Class Methods and Instance Methods?
Class
Methods
|
Instance
Methods
|
Class methods are methods which are declared as static. The
method can be called without creating an instance of the class
|
Instance methods on the other hand require an instance of the
class to exist before they can be called, so an instance of a class needs to
be created by using the new keyword.
Instance methods operate on specific instances of classes. |
Class methods can only operate on class members and not on
instance members as class methods are unaware of instance members.
|
Instance methods of the class can also not be called from
within a class method unless they are being called on an instance of that
class.
|
Class methods are methods which are declared as static. The
method can be called without creating an instance of the class.
|
Instance methods are not declared as static.
|
37.How are this() and super() used with constructors?
- Constructors use this to refer to another constructor
in the same class with a different parameter list.
- Constructors use super to invoke the superclass's
constructor. If a constructor uses super, it must use it in the first
line; otherwise, the compiler will complain.
38.What are Access Specifiers?
One of the techniques in object-oriented programming is encapsulation.
It concerns the hiding of data in a class and making this class available only
through methods. Java allows you to control access to classes, methods, and
fields via so-called access specifiers..
39.What are Access Specifiers available in Java?
Java offers four access specifiers, listed below in decreasing
accessibility:
- Public- public classes, methods, and fields can
be accessed from everywhere.
- Protected- protected methods and fields can only be
accessed within the same class to which the methods and fields belong,
within its subclasses, and within classes of the same package.
- Default(no
specifier)- If you do not
set access to specific level, then such a class, method, or field will be
accessible from inside the same package to which the class, method, or
field belongs, but not from outside this package.
- Private- private methods and fields can only be
accessed within the same class to which the methods and fields belong. private methods and fields are not
visible within subclasses and are not inherited by subclasses.
Situation
|
public |
protected |
default
|
private |
Accessible to class
from same package? |
yes
|
yes
|
yes
|
no
|
Accessible to class
from different package? |
yes
|
no, unless
it is a subclass
|
no
|
no
|
40.What is final modifier?
The final modifier keyword makes that the programmer
cannot change the value anymore. The actual meaning depends on whether it is
applied to a class, a variable, or a method.
- final Classes- A final class
cannot have subclasses.
- final Variables- A final variable
cannot be changed once it is initialized.
- final Methods- A final
method cannot be overridden by subclasses.
41.What are the uses of final method?
There are two reasons for marking a method as final:
- Disallowing subclasses to
change the meaning of the method.
- Increasing efficiency by
allowing the compiler to turn calls to the method into inline Java code.
42.What is static block?
Static block which exactly executed exactly once when the class
is first loaded into JVM. Before going to the main method the static block will
execute.
43.What are static variables?
Variables that have only one copy per class are known as static
variables. They are not attached to a particular instance of a class but rather
belong to a class as a whole. They are declared by using the static keyword as
a modifier.
static type varIdentifier;
where, the name of the variable is varIdentifier and its data
type is specified by type.
Note: Static variables that are not explicitly initialized in the code are automatically initialized with a default value. The default value depends on the data type of the variables.
Note: Static variables that are not explicitly initialized in the code are automatically initialized with a default value. The default value depends on the data type of the variables.
44.What is the difference between static and non-static variables?
A static variable is associated with the class as a whole rather
than with specific instances of a class. Non-static variables take on unique
values with each object instance.
45.What are static methods?
Methods declared with the keyword static as modifier are called
static methods or class methods. They are so called because they affect a class
as a whole, not a particular instance of the class. Static methods are always
invoked without reference to a particular instance of a class.
Note:The use of a static method suffers from the following restrictions:
Note:The use of a static method suffers from the following restrictions:
- A static method can only
call other static methods.
- A static method must only
access static data.
- A static method cannot reference to the current object
using keywords super or this.
46.What is an Iterator ?
- The Iterator interface is
used to step through the elements of a Collection.
- Iterators let you process
each element of a Collection.
- Iterators are a generic
way to go through all the elements of a Collection no matter how
it is organized.
- Iterator is
an Interface implemented a different way for
every Collection.
47.How do you traverse through a collection using its Iterator?
To use an iterator to traverse through the contents of a
collection, follow these steps:
- Obtain an iterator to the
start of the collection by calling the collection’s iterator() method.
- Set up a loop that makes a
call to hasNext().
Have the loop iterate as long as hasNext() returns true.
- Within the loop, obtain
each element by calling next().
48.How do you remove elements during Iteration?
Iterator also has a method remove() when remove is called, the current
element in the iteration is deleted.
49.What is the difference between Enumeration and Iterator?
Enumeration
|
Iterator
|
Enumeration doesn't have a remove() method |
Iterator has a remove() method |
Enumeration acts as Read-only interface, because it has the
methods only to traverse and fetch the objects |
Can be abstract, final, native,
static, or synchronized |
Note: So Enumeration is used whenever we want to make Collection
objects as Read-only.
50.How is ListIterator?
ListIterator is
just like Iterator, except it allows us to access the collection in either the
forward or backward direction and lets us modify an element
51.What is the List interface?
- The List interface
provides support for ordered collections of objects.
- Lists may contain
duplicate elements.
52.What are the main implementations of the List interface ?
The main implementations of the List interface are as follows :
- ArrayList :
Resizable-array implementation of the List interface. The best all-around
implementation of the List interface.
- Vector : Synchronized
resizable-array implementation of the List interface with additional
"legacy methods."
- LinkedList : Doubly-linked
list implementation of the List interface. May provide better performance
than the ArrayList implementation if elements are frequently inserted or deleted
within the list. Useful for queues and double-ended queues (deques).
53.What are the advantages of ArrayList over arrays ?
Some of the advantages ArrayList has over arrays are:
- It can grow dynamically
- It provides more powerful
insertion and search mechanisms than arrays.
54.Difference between ArrayList and Vector ?
ArrayList
|
Vector
|
ArrayList is NOT synchronized by default.
|
Vector List is synchronized by default.
|
ArrayList can use only Iterator to access the elements.
|
Vector list can use Iterator and Enumeration Interface to
access the elements.
|
The ArrayList increases its array size by 50 percent if it
runs out of room.
|
A Vector defaults to doubling the size of its array if it runs
out of room
|
ArrayList has no default size.
|
While vector has a default size of 10.
|
55.How to obtain Array from an ArrayList ?
Array can be obtained from an ArrayList using toArray() method on ArrayList.
List arrayList = new ArrayList();
arrayList.add(…
Object a[] = arrayList.toArray();
56.Why insertion and deletion in ArrayList is slow compared to LinkedList ?
- ArrayList internally uses
and array to store the elements, when that array gets filled by inserting
elements a new array of roughly 1.5 times the size of the original array
is created and all the data of old array is copied to new array.
- During deletion, all
elements present in the array after the deleted elements have to be moved
one step back to fill the space created by deletion. In linked list data
is stored in nodes that have reference to the previous node and the next
node so adding element is simple as creating the node an updating the next
pointer on the last node and the previous pointer on the new
node. Deletion in linked list is fast because it involves only
updating the next pointer in the node before the deleted node and
updating the previous pointer in the node after the deleted node.
57.Why are Iterators returned by ArrayList called Fail Fast ?
Because, if list is structurally modified at any time after the
iterator is created, in any way except through the iterator's own remove or add
methods, the iterator will throw a ConcurrentModificationException. Thus, in
the face of concurrent modification, the iterator fails quickly and cleanly,
rather than risking arbitrary, non-deterministic behavior at an undetermined
time in the future.
58.How do you decide when to use ArrayList and When to use LinkedList?
If you need to support random access, without inserting or
removing elements from any place other than the end, then ArrayList offers the
optimal collection. If, however, you need to frequently add and remove elements
from the middle of the list and only access the list elements sequentially,
then LinkedList offers the better implementation.
59.What is the Set interface ?
- The Set interface provides
methods for accessing the elements of a finite mathematical set
- Sets do not allow
duplicate elements
- Contains no methods other
than those inherited from Collection
- It adds the restriction
that duplicate elements are prohibited
- Two Set objects are equal
if they contain the same elements
60.What are the main Implementations of the Set interface ?
The main implementations of the List interface are as follows:
- HashSet
- TreeSet
- LinkedHashSet
- EnumSet
61.What is a HashSet ?
- A HashSet is an unsorted,
unordered Set.
- It uses the hashcode of
the object being inserted (so the more efficient your hashcode()
implementation the better access performance you’ll get).
- Use this class when you
want a collection with no duplicates and you don’t care about order when
you iterate through it.
62.What is a TreeSet ?
TreeSet is a Set implementation that keeps the elements in
sorted order. The elements are sorted according to the natural order of
elements or by the comparator provided at creation time.
63.What is an EnumSet ?
An EnumSet is a specialized set for use with enum types, all of
the elements in the EnumSet type that is specified, explicitly or implicitly, when
the set is created.
64.Difference between HashSet and TreeSet ?
HashSet
|
TreeSet
|
HashSet is under set interface i.e. it does not
guarantee for either sorted order or sequence order.
|
TreeSet is under set i.e. it provides elements in a
sorted order (acceding order).
|
We can add any type of elements to hash set.
|
We can add only similar types
of elements to tree set. |
65.What is a Map ?
- A map is an object that
stores associations between keys and values (key/value pairs).
- Given a key, you can find
its value. Both keys and values are objects.
- The keys must be unique,
but the values may be duplicated.
- Some maps can accept a
null key and null values, others cannot.
66.What are the main Implementations of the Map interface ?
The main implementations of the List interface are as follows:
- HashMap
- HashTable
- TreeMap
- EnumMap
67.What is a TreeMap ?
TreeMap actually implements the SortedMap interface which
extends the Map interface. In a TreeMap the data will be sorted in ascending
order of keys according to the natural order for the key's class, or by the
comparator provided at creation time. TreeMap is based on the Red-Black tree
data structure.
68.How do you decide when to use HashMap and when to use TreeMap ?
For inserting, deleting, and locating elements in a Map, the
HashMap offers the best alternative. If, however, you need to traverse the keys
in a sorted order, then TreeMap is your better alternative. Depending upon the
size of your collection, it may be faster to add elements to a HashMap, then
convert the map to a TreeMap for sorted key traversal.
69.Difference between HashMap and Hashtable ?
HashMap
|
Hashtable
|
HashMap lets you have null values as well as one null key.
|
HashTable does not allows null values as key and value.
|
The iterator in the HashMap is fail-safe (If you change the
map while iterating, you’ll know).
|
The enumerator for the Hashtable is not fail-safe.
|
HashMap is unsynchronized.
|
Hashtable is synchronized.
|
Note: Only one NULL is allowed as a key in HashMap. HashMap does not
allow multiple keys to be NULL. Nevertheless, it can have multiple NULL values.
70.How does a Hashtable internally maintain the key-value pairs?
TreeMap actually implements the SortedMap interface which
extends the Map interface. In a TreeMap the data will be sorted in ascending
order of keys according to the natural order for the key's class, or by the
comparator provided at creation time. TreeMap is based on the Red-Black tree
data structure.
71.What Are the different Collection Views That Maps Provide?
Maps Provide Three Collection Views.
- Key Set - allow a map's
contents to be viewed as a set of keys.
- Values
Collection - allow a map's
contents to be viewed as a set of values.
- Entry Set - allow a map's
contents to be viewed as a set of key-value mappings.
72.What is a KeySet View ?
KeySet is a set returned by the keySet() method of the Map Interface, It is a
set that contains all the keys present in the Map.
73.What is a Values Collection View ?
Values Collection View is a collection returned by the values() method of the Map Interface, It
contains all the objects present as values in the map.
74.What is an EntrySet View ?
Entry Set view is a set that is returned by the entrySet() method in the map and contains Objects
of type Map. Entry each of which has both Key and Value.
75.How do you sort an ArrayList (or any list) of user-defined objects ?
Create an implementation of the java.lang.Comparable interface that knows how to order your
objects and pass it to java.util.Collections.sort(List,
Comparator).
76.What is the Comparable interface ?
The Comparable
interface is used to sort collections and arrays of objects using the
Collections.sort()
and java.utils.Arrays.sort()
methods respectively. The objects of the class implementing the
Comparable interface can be ordered.
The Comparable interface in the generic form is written as
follows:
interface Comparable<T>
where T is the name of the type parameter.
All classes implementing the Comparable interface must implement the
All classes implementing the Comparable interface must implement the
compareTo()
method that has the return type as an integer. The signature of
thecompareTo()
method is as follows: int i = object1.compareTo(object2)
- If object1 < object2:
The value of i returned will be negative.
- If object1 > object2:
The value of i returned will be positive.
- If object1 = object2: The
value of i returned will be zero.
77.What are the differences between the
Comparable and Comparator interfaces ?
Comparable
|
Comparator
|
It uses the compareTo() method. int objectOne.compareTo(objectTwo). |
It uses the compare() method.
int compare(ObjOne, ObjTwo) |
It is necessary to modify the class whose instance is going to
be sorted.
|
A separate class can be created in order to sort the
instances.
|
Only one sort sequence can be created.
|
Many sort sequences can be created.
|
It is frequently used by the API classes.
|
It used by third-party classes to sort instances.
|
Exceptions:
1.What
is an exception?
An exception is an event, which occurs during the
execution of a program, that disrupts the normal flow of the program's
instructions.
2.What
is error?
An Error indicates that a non-recoverable condition has occurred
that should not be caught. Error, a subclass of Throwable, is intended for
drastic problems, such as OutOfMemoryError, which would be reported by the JVM
itself.
3.Which
is superclass of Exception?
"Throwable", the parent
class of all exception related classes.
4.What
are the advantages of using exception handling?
Exception handling provides the following advantages over
"traditional" error management techniques:
- Separating Error Handling
Code from "Regular" Code.
- Propagating Errors Up the
Call Stack.
- Grouping Error Types and
Error Differentiation.
5.What
are the types of Exceptions in Java
There are two types of exceptions in Java, unchecked exceptions
and checked exceptions.
- Checked exceptions: A checked
exception is some subclass of Exception (or Exception itself), excluding
class RuntimeException and its subclasses. Each method must either handle
all checked exceptions by supplying a catch clause or list each unhandled
checked exception as a thrown exception.
- Unchecked exceptions: All Exceptions
that extend the RuntimeException class are unchecked exceptions. Class
Error and its subclasses also are unchecked.
6.Why
Errors are Not Checked?
A unchecked exception classes which are the error classes (Error and its subclasses) are
exempted from compile-time checking because they can occur at many points in
the program and recovery from them is difficult or impossible. A program
declaring such exceptions would be pointlessly.
7.Why
Runtime Exceptions are Not Checked?
The runtime exception classes (
RuntimeException
and its subclasses) are exempted from compile-time checking
because, in the judgment of the designers of the Java programming language,
having to declare such exceptions would not aid significantly in establishing
the correctness of programs. Many of the operations and constructs of the Java
programming language can result in runtime exceptions. The information
available to a compiler, and the level of analysis the compiler performs, are usually
not sufficient to establish that such run-time exceptions cannot occur, even
though this may be obvious to the programmer. Requiring such exception classes
to be declared would simply be an irritation to programmers.
8.Explain the
significance of try-catch blocks?
Whenever the exception occurs in Java, we need a way to tell the
JVM what code to execute. To do this, we use the try and catch keywords. The
try is used to define a block of code in which exceptions may occur. One or
more catch clauses match a specific exception to a block of code that handles
it.
9.What is the use of finally block?
The finally block encloses code that is always executed at some
point after the try block, whether an exception was thrown or not. This is
right place to close files, release your network sockets, connections, and
perform any other cleanup your code requires.
Note: If the try block executes with no exceptions, the finally
block is executed immediately after the try block completes. It there was an
exception thrown, the finally block executes immediately after the proper catch
block completes
10.What if there is
a break or return statement in try block followed by finally block?
If there is a return statement in the try block, the finally
block executes right after the return statement encountered, and before the
return executes.
11.Can we have the try block without catch block?
Yes, we can have the try block without catch block, but finally
block should follow the try block.
Note: It is not valid to use a try clause without either a catch clause or a finally clause.
Note: It is not valid to use a try clause without either a catch clause or a finally clause.
12.What is the difference throw and throws?
throws: Used
in a method's signature if a method is capable of causing an exception that it
does not handle, so that callers of the method can guard themselves against
that exception. If a method is declared as throwing a particular class of
exceptions, then any other method that calls it must either have a try-catch
clause to handle that exception or must be declared to throw that exception (or
its superclass) itself.
A method that does not handle an exception it throws has to
announce this:
public void myfunc(int arg) throws MyException {
…
}
throw: Used
to trigger an exception. The exception will be caught by the nearest try-catch
clause that can catch that type of exception. The flow of execution stops
immediately after the throw statement; any subsequent statements are not executed.
To throw an user-defined exception within a block, we use the
throw command:
throw new MyException("I always wanted to throw an exception!");
13.How to create custom exceptions?
A. By extending the Exception class or one of its subclasses.
Example:
class MyException extends Exception {
public MyException() { super(); }
public MyException(String s) { super(s); }
}
14.What are the different ways to handle exceptions?
There are two ways to handle exceptions:
- Wrapping the desired code
in a try block followed by a catch block to catch the exceptions.
- List the desired
exceptions in the throws clause of the method and let the caller of the
method handle those exceptions.
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